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The GameFrame Blog

Writing on game doc craft, Specialist review design, version control without the git rage, and how studios actually ship.

One sprawling game design document being split into several clean, structured docs by smart import
Smart-import 3 min read

Turn one big GDD into many docs with smart import

Smart import takes a single sprawling design document and proposes a clean split into separate, structured docs you review before anything is created. Here is how it works.

Roster of eleven design specialists returning structured findings on a game design doc
Specialist-reviews 3 min read

A guide to Specialist Reviews

Eleven design specialists, what each one looks for, how credits are charged, and how to read the findings — a practical guide to running Specialist Reviews on a game design doc.

Diagram of a design-doc branch diverging from the canonical document and merging back via a merge request
Branching 3 min read

How branches and merge requests work in Gameframe

Prototype a risky design change on a branch, open a merge request, get it reviewed, and merge it back — without ever destabilising the canonical document.

Stylized first-session walkthrough of Gameframe, from new vault to first reviewed document
Getting-started 3 min read

Getting started with Gameframe

A first-session walkthrough — create a vault, write your first design doc, save a version, and run a Specialist Review. From signup to your first reviewed document.

Timeline of explicit design-doc versions replacing forked spreadsheets and drifting documents
Workflow 1 min read

Why game design needs version control

Game design documents drift, balance spreadsheets fork, and narrative arcs diverge. Version control makes the change history explicit.

Branching paths illustrating design-doc experiments running alongside the canonical document
Workflow 1 min read

Branching design docs without breaking the team

How to use Gameframe branches to prototype mechanics, run balance experiments, and explore narrative variants without losing the canonical document.

Structured review findings surfacing inconsistencies and gaps in a game design doc
Ai 1 min read

Specialist Reviews for game design docs

How Gameframe surfaces inconsistencies, contradictions, and missing detail in a design doc using a model run that respects the source-of-truth contract.

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