GDD starter template

A starting structure for a new game design document, with sections for vision, pillars, mechanics, narrative, and risks.

The GDD starter template gives a new project a scaffold that mirrors the structure used internally on every Gameframe project: vision, pillars, mechanics, narrative, risks. Each section ships as an empty section heading you fill in.

The template is a starting point. The intent is to give the team a shared shape to push against, not a fixed structure they must keep.